For #transformationtuesdays I’m sharing one of the most common use cases for Machine Learning that a lot of people who are young or young at heart can relate to – computer games.
For today’s example, it’s how AI Bots can be better than humans at playing Starcraft.
Why Starcraft? Because its complexity and the multitude of factors to consider that affect gameplay is closer to the number of factors a human brain considers in real life when making decisions, as compared to other games like Chess for example, where players take turns.
Why is this important? Because implementing Machine Learning Algorithms on games like Starcraft will allow us to learn more about how we can build better Bots that will be applicable to the real world.
Read on for more details and to see the actual use case.
Continue reading “How AI Bots can beat Humans at Starcraft using Machine Learning (Use Case)”